The Complete American Football Rules Cheat Sheet

Introduction to American Football

American football is a strategic team sport played between two teams of 11 players on a rectangular field with goalposts at each end. The primary objective is to score points by advancing the ball into the opposing team’s end zone for a touchdown (6 points) or kicking the ball through the opponent’s goalposts for a field goal (3 points). The game combines elements of strategy, physicality, and athleticism, making it one of the most popular sports in the United States. With four 15-minute quarters, complex rules, specialized positions, and tactical depth, American football offers a unique sporting experience that rewards both physical prowess and mental acuity.

Field and Equipment Basics

Field Dimensions and Markings

ElementSpecificationNotes
Field Length120 yards (100 yards playing field + two 10-yard end zones)109.7 meters total
Field Width53⅓ yards48.8 meters
Hash MarksTwo sets running parallel to sidelinesBall placement reference
Yard LinesMarked every 5 yardsMajor lines at 10-yard intervals
Goal LinesMark entrance to end zonesCrossing = touchdown
End LinesBack boundary of end zonesMarks out of bounds
PylonsOrange markers at corners of end zonesBoundary indicators

Essential Equipment

  • Ball: Prolate spheroid, approximately 11 inches long
  • Player Equipment:
    • Helmet with facemask
    • Shoulder pads
    • Hip, thigh, knee, and tailbone pads
    • Mouthguard
    • Cleated shoes
    • Jersey and pants
  • Team Equipment:
    • Goalposts (18’6″ wide, crossbar 10′ high)
    • Down markers and chains (10-yard chain)
    • Play clocks (40/25 seconds)
    • Game clock

Basic Game Structure

Game Timing

  • Game Duration: 60 minutes (four 15-minute quarters)
  • Halftime: Usually 12-15 minutes (20 minutes in Super Bowl)
  • Timeouts: 3 per team per half (2 minutes each)
  • Two-Minute Warning: Automatic timeout with 2 minutes left in 2nd and 4th quarters
  • Play Clock: 40 seconds between plays (25 seconds after administrative stoppages)
  • Overtime (Regular Season):
    • 10-minute period
    • First team to score touchdown wins
    • If first possession ends with field goal, other team gets possession
    • Game ends in tie if still tied after period
  • Overtime (Playoffs):
    • Modified sudden death
    • No ties allowed; multiple periods if needed
    • Both teams must have possession opportunity unless first team scores TD

Gameplay Flow

  1. Game begins with coin toss to determine first possession
  2. Teams alternate possessions after scores or turnover on downs
  3. Each possession starts with first down and 10 yards to gain
  4. Team has four downs (attempts) to advance 10 yards
  5. Successfully gaining 10+ yards earns a new first down
  6. Failing to gain 10 yards in four downs = turnover on downs
  7. Teams typically punt on 4th down if not in scoring position

Scoring System

Score TypePointsDescription
Touchdown6Ball crosses opponent’s goal line or player with ball in end zone
Extra Point1Kick through goalposts after touchdown (snap from 15-yard line)
Two-Point Conversion2Ball carried/caught in end zone after touchdown (snap from 2-yard line)
Field Goal3Ball kicked through goalposts during regular play
Safety2Opponent downed in their own end zone or commits foul in end zone
Defensive Two-Point Score2Defense returns blocked PAT or turnover during 2-point attempt

Positions and Roles

Offensive Positions

  • Quarterback (QB): Team leader, primary passer, calls plays
  • Running Backs:
    • Halfback/Tailback (HB/TB): Primary ball carrier
    • Fullback (FB): Blocker, short-yardage runner
  • Offensive Line:
    • Center (C): Snaps ball to QB, blocks
    • Guards (G): Interior blockers (2)
    • Tackles (T): Exterior blockers (2)
  • Receivers:
    • Wide Receivers (WR): Primary pass catchers
    • Tight End (TE): Hybrid blocker/receiver
    • Slot Receiver: WR lined up between offensive line and wide receiver

Defensive Positions

  • Defensive Line:
    • Defensive Tackles (DT): Interior defenders
    • Defensive Ends (DE): Edge defenders
  • Linebackers (LB):
    • Middle/Inside Linebacker (MLB/ILB): Central defender
    • Outside Linebackers (OLB): Edge defenders
  • Secondary:
    • Cornerbacks (CB): Cover wide receivers
    • Safeties (S): Deep defenders
      • Free Safety (FS): Coverage-focused
      • Strong Safety (SS): Run support-focused
    • Nickel/Dime Backs: Extra defensive backs for passing situations

Special Teams

  • Kicker (K): Field goals and kickoffs
  • Punter (P): Punts on fourth down
  • Long Snapper (LS): Specialized center for kicks/punts
  • Holder (H): Holds ball for place kicks
  • Returners: Return kicks and punts
  • Gunners: First downfield on punts
  • Blockers/Coverage: Protection and tackling

Down System and Ball Progression

Down and Distance

  • First Down: Initial play of possession series
  • Line to Gain: Point 10 yards ahead of where series begins
  • Down Marker: Indicates current down (1-4)
  • Chain Crew: Operates 10-yard measurement chain
  • First Down Conversion: Advancing ball beyond line to gain

Ball Placement

  • Line of Scrimmage (LOS): Imaginary line where ball is placed
  • Neutral Zone: Space between offensive and defensive lines
  • Hash Marks: Ball aligned with inner hash mark after play
  • Red Zone: Area from opponent’s 20-yard line to goal line
  • Goal Line: Line marking entrance to end zone

Basic Playing Rules

Starting Play

  • Snap: Center passes ball between legs to QB/holder/punter
  • Huddle: Team gathering to call plays (optional)
  • No-Huddle: Offense runs plays without huddling
  • Audible: Play change at line of scrimmage
  • Motion: Pre-snap movement by one offensive player
  • Shift: Pre-snap realignment by two+ offensive players

Moving the Ball

  • Running/Rushing: Advancing ball by carrying it
  • Passing: Throwing ball forward to receiver
  • Handoff: Directly giving ball to teammate
  • Pitch/Lateral: Backwards/sideways pass to teammate
  • Forward Progress: Furthest point ball reaches before player stopped
  • Line to Gain: Point 10 yards ahead of series start point

Play Endings

  • Down by Contact: Ball carrier touches ground with body part other than hands/feet after defender contact
  • Out of Bounds: Player or ball goes beyond sideline or end line
  • Incomplete Pass: Forward pass touches ground or out of bounds before catch
  • Touchback: Ball goes into own end zone and stays there
  • Fair Catch: Returner signals no intent to run after catch
  • Kneel Down: QB kneels to end play and keep clock running

Common Penalties

Pre-Snap Penalties

PenaltyAgainstYardsDescription
False StartOffense5Offensive player moves after set but before snap
EncroachmentDefense5Defensive player contacts offensive player before snap
Neutral Zone InfractionDefense5Defensive player in neutral zone causing offensive reaction
Delay of GameEither5Failure to snap ball before play clock expires
Illegal FormationOffense5Fewer than 7 players on line of scrimmage
Illegal MotionOffense5More than one player moving at snap or moving forward at snap
Illegal ShiftOffense5Multiple players moving without reset before snap

During-Play Penalties

PenaltyAgainstYardsDescription
HoldingEither10 (O), 5 (D)Grabbing/restraining opponent other than ball carrier
Pass InterferenceEitherSpot foul (O), Spot/15 max (D)Illegally interfering with pass reception
Offensive Pass InterferenceOffense10Interfering with defender’s ability to intercept/defend
Illegal Block in the BackEither10Blocking opponent from behind above waist
ClippingEither15Blocking from behind at or below knees
Chop BlockOffense15High-low combination block by two players
Face MaskEither15Grabbing and pulling opponent’s face mask
Roughing the PasserDefense15Hitting QB after pass or excessive force
Roughing the KickerDefense15Hitting kicker after kick (5 yards for running into)
Unnecessary RoughnessEither15Excessively violent contact beyond normal play
Unsportsmanlike ConductEither15Taunting, excessive celebration, etc.
Illegal Use of HandsEither10 (O), 5 (D)Illegal hand contact to face/neck
Ineligible Receiver DownfieldOffense5Ineligible player beyond LOS before pass
Intentional GroundingOffenseSpot + Loss of DownThrowing uncatchable pass to avoid sack

Enforcement Rules

  • Spot Fouls: Enforced from spot of foul (DPI, face mask, etc.)
  • Line of Scrimmage: Enforced from previous spot (false start, encroachment)
  • Post-Possession: Enforced after change of possession
  • Loss of Down: No replay of down (intentional grounding, illegal forward pass)
  • Automatic First Down: Defensive penalties that result in new first down regardless of yardage

Advanced Rules and Situations

Turnovers

  • Interception: Defensive player catches opponent’s pass
  • Fumble: Player loses possession of ball while carrying it
  • Muffed Punt/Kick: Touching but failing to secure kicked ball
  • Turnover on Downs: Failing to convert on 4th down

Clock Management

  • Running Clock: Continues after most plays
  • Stopping Clock: Incomplete pass, out of bounds, timeout, 2-minute warning, scoring play, penalty
  • Ten-Second Runoff: Penalty by offense in final minute that would stop clock
  • Spike: QB immediately throws ball to ground to stop clock (incomplete pass)
  • Hurry-Up Offense: Rapid play calling to preserve time

Challenges and Reviews

  • Coach’s Challenge: Each team gets 2 challenges (3rd if first two successful)
  • Automatic Reviews: All scoring plays, turnovers, inside final 2 minutes of half
  • Reviewable Plays: Scoring, turnovers, sideline/goal line, catches, fumbles, forward progress
  • Non-Reviewable: Most penalties, subjective calls
  • Outcome: Call stands, confirmed, or reversed

Special Situations

  • Two-Minute Drill: Hurry-up offense near end of half
  • Onside Kick: Short kick designed to be recovered by kicking team
  • Hail Mary: Long desperation pass to end zone
  • QB Kneel: Running out clock by immediately kneeling
  • Victory Formation: Offensive alignment to protect against fumble during kneel
  • Free Kick after Safety: Punt from 20-yard line by team conceding safety

NFL vs. College Football Key Differences

ElementNFLCollege
Game Length4 × 15-minute quarters4 × 15-minute quarters
Play Clock40 seconds (25 after admin stops)40 seconds (25 after admin stops)
OvertimeModified sudden death, possessionsEach team gets possession from 25-yard line
Clock StoppageStops after first down in last 2 mins of halfStops after every first down
Catch RuleTwo feet inbounds with controlOne foot inbounds with control
Defensive Pass InterferenceSpot foul15-yard maximum
Two-Point ConversionsFrom 2-yard lineFrom 3-yard line
Touchback Placement25-yard line25-yard line (20 for non-kickoffs)
TargetingNot explicit rule (unnecessary roughness)15 yards + ejection + review
Illegal Formation7 on line of scrimmage7 on line of scrimmage
Hash MarksClose to center (18’6″ apart)Wider (40′ apart)

Common Game Scenarios and Strategies

Offensive Strategies

  • West Coast Offense: Short, high-percentage passes
  • Air Raid: Pass-heavy spread offense
  • Run-Pass Option (RPO): QB decides to run or pass after snap
  • Play Action: Fake handoff before pass
  • Screen Pass: Short pass behind blockers
  • Draw Play: Delayed handoff disguised as pass
  • End Around: Handoff to WR coming across formation
  • Wildcat: Direct snap to non-QB

Defensive Strategies

  • 3-4 Defense: 3 linemen, 4 linebackers
  • 4-3 Defense: 4 linemen, 3 linebackers
  • Nickel/Dime: Extra defensive backs replacing linebackers
  • Cover 2/3/4: Zone coverage with specified deep defenders
  • Man Coverage: Defenders assigned to specific receivers
  • Press Coverage: Tight alignment on receivers at line
  • Blitz: Sending extra pass rushers
  • Zone Blitz: Blitzing while dropping linemen into coverage

Situational Strategies

  • Four-Minute Offense: Ball control to run out clock with lead
  • Red Zone Offense/Defense: Specialized plays inside 20-yard line
  • Goal Line Stand: Defensive formation at own goal line
  • Prevent Defense: Deep secondary to prevent long gains
  • Hurry-Up Offense: Rapid play calling to preserve time
  • Hard Count: Attempting to draw defense offside
  • Pooch Punt: Short, high punt for field position

Resources for Further Learning

Official Rules and Guides

  • NFL Official Rule Book
  • NCAA Football Rules and Interpretations
  • USA Football Rules Guide

Learning Tools

  • Madden NFL video game series
  • NFL Game Pass Film Sessions
  • Football-specific YouTube channels
  • Team-specific podcasts and websites

Football Terminology Reference

  • Formation names: I-formation, Shotgun, Pistol, etc.
  • Route tree: Slant, Post, Corner, Out, etc.
  • Defensive calls: Cover 2, Cover 3, Tampa 2, etc.
  • Audible terminology: Kill, Alert, Check, etc.

Advanced Analytics

  • Next Gen Stats (NFL)
  • Pro Football Focus (PFF)
  • Expected Points Added (EPA)
  • Defense-adjusted Value Over Average (DVOA)

Key Football Events and Timeline

Annual NFL Calendar

  • February: Super Bowl
  • March: Free Agency begins
  • April: NFL Draft
  • May-June: OTAs and Minicamps
  • July-August: Training Camp and Preseason
  • September-December: Regular Season (18 weeks, 17 games)
  • January-February: NFL Playoffs

College Football Timeline

  • August-December: Regular Season
  • December: Conference Championships
  • December-January: Bowl Season
  • January: College Football Playoff
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