Pre-Mixing Preparation Tips
Session Organization
- Color-code similar instruments (drums = red, bass = blue, etc.)
- Create instrument groups (drums, guitars, vocals, etc.)
- Label tracks clearly with descriptive names
- Create a dedicated session template for faster future setup
Technical Preparation
- Check for phase issues between multi-miked instruments
- Edit timing inconsistencies before mixing begins
- Clean up background noise, clicks, and pops
- Delete unused regions to reduce visual clutter and file size
- Create a rough balance before detailed processing
Essential EQ Tips
General EQ Approach
- Use high-pass filters on most tracks except kick and bass (typically 80-150Hz)
- Cut rather than boost whenever possible
- Make narrow cuts for problem frequencies, wide boosts for tone
- Consider frequency relationships between instruments
- Check EQ changes in context of full mix, not solo
Instrument-Specific EQ Tips
- Kick Drum: Boost around 60-80Hz for thump, 4-5kHz for beater click
- Snare: Boost 200-250Hz for body, 3-5kHz for crack
- Bass: Cut around 300-400Hz to reduce muddiness, boost 700Hz-1kHz for clarity
- Guitars: Cut 250-500Hz to reduce mud, boost 1.5-3kHz for presence
- Vocals: High-pass around 100Hz, cut narrow bands around 200-400Hz, boost air around 10-12kHz
Compression Tips
Basic Approach
- Use multiple gentle compressors instead of one heavy one
- Start with slower attack to preserve transients (10-30ms)
- Adjust release to match song tempo (faster for upbeat songs)
- Aim for 3-6dB of gain reduction for subtle control
Instrument-Specific Compression
- Kick/Snare: Fast attack (1-10ms), medium release (80-150ms), higher ratio (4:1 or higher)
- Bass: Medium attack (20-40ms), medium-long release (80-200ms), moderate ratio (3:1 to 4:1)
- Guitars: Medium attack (20-30ms), medium release (100ms), lower ratio (2:1 to 3:1)
- Vocals: Medium-fast attack (10-20ms), auto release or 150-300ms, moderate ratio (2:1 to 4:1)
Advanced Compression Techniques
- Parallel Compression: Blend heavily compressed signal with dry signal
- Sidechain Compression: Use kick to duck bass slightly (2-3dB) for clarity
- Multiband Compression: Control specific frequency ranges independently
- Bus Compression: Apply gentle compression (1-2dB reduction) on groups for cohesion
Spatial Processing Tips
Panning Strategy
- Keep kick, bass, lead vocals, and snare centered
- Pan similar instruments to opposite sides (guitar L, guitar R)
- Use gradual pan positions (hard L/R panning can sound unnatural)
- Create balanced stereo image with similar energy on both sides
- Check mono compatibility regularly
Reverb Techniques
- Use pre-delay (20-80ms) to maintain clarity
- Create 2-3 main reverb sends (short room, medium space, long hall)
- High-pass reverb returns around 200-300Hz to prevent mud
- Low-pass reverb returns around 8-10kHz to reduce harshness
- Automate reverb sends to increase space in quieter sections
Delay Tips
- Use delay times that match song tempo (quarter notes, eighth notes)
- Try ping-pong delays for width without cluttering the center
- High-pass and low-pass delay returns for cleaner mix
- Use subtle delays (15-30% wet) instead of reverb for cleaner mixes
- Automate delay throws on specific words or phrases
Level Management Tips
Gain Staging
- Aim for average levels around -18dBFS to -12dBFS per track
- Keep peaks below -6dBFS before master bus
- Use gain plugin as first insert when needed to adjust levels
- Check levels after each processing stage
- Turn down faders rather than adding more plugins when possible
Volume Automation
- Automate before compression for performance control
- Automate after compression for mix balance
- Ride vocal levels word-by-word for consistent presence
- Automate instrument levels between sections (verse/chorus)
- Use relative (trim) automation for fine adjustments
Mix Bus Processing Tips
Bus Processing Order
- Gentle EQ (subtle high-pass below 30Hz, shape overall tone)
- Light compression (1-2dB reduction, 2:1 ratio)
- Subtle saturation for warmth
- Final EQ for polish
- Limiter for catching peaks (2-3dB max reduction)
Mix Bus Techniques
- Apply mix bus processing early to mix into it
- Use subtle moves (±1-2dB maximum for EQ)
- Check with and without bus processing regularly
- Consider leaving final limiting for mastering
- A/B against reference tracks at matched levels
Problem-Solving Tips
Dealing with Muddiness
- Focus on cutting between 200-400Hz
- Check for phase issues between similar instruments
- Use side-chain compression so bass ducks slightly when kick hits
- Apply high-pass filters to all non-bass elements
- Use dynamic EQ to control problem frequencies only when they get excessive
Fixing Harshness
- Target cuts in 2.5-5kHz range
- Use a de-esser on vocals and overhead cymbals
- Apply gentle saturation to add warmth
- Use analog-modeled plugins to soften digital harshness
- Check monitoring volume (harshness increases at higher volumes)
Enhancing Clarity
- Focus energy in 1-4kHz range for presence
- Use transient designers to enhance attacks
- Apply multiband compression to control problematic frequency ranges
- Ensure proper gain staging throughout
- Create frequency space for each instrument
Translating to Different Systems
- Check mix on at least 3 different systems
- Reference on both speakers and headphones
- Listen at various volume levels
- Use spectrum analyzers to confirm balance
- Check mono compatibility for phase issues
Creative Mixing Tips
Adding Character
- Use subtle saturation on individual tracks
- Try tape emulation on drums and acoustic instruments
- Experiment with parallel processing for unique textures
- Add analog imperfections (noise, wow/flutter)
- Use automation to create dynamic interest
Creating Depth
- Position elements on a front-to-back stage:
- Front: Lead vocals, solos, important elements
- Middle: Rhythm guitars, keys, backing vocals
- Back: Pads, ambient effects, room mics
- Use less reverb on elements you want up front
- Apply longer reverbs with pre-delay for background elements
- Use delays instead of reverb for cleaner depth
- Use EQ to place elements (brighter = closer)
Enhancing Excitement
- Automate filter sweeps during transitions
- Create buildups with increasing reverb
- Use volume automation to emphasize important moments
- Apply subtle chorusing for width on background elements
- Create tension with delay throws and rising effects
Workflow Tips
Efficiency Techniques
- Start a mix with only faders to find balance
- Work in stages (technical fixes → creative decisions)
- Create processing templates for common scenarios
- Use keyboard shortcuts for faster navigation
- Save incremental versions to allow backtracking
Maintaining Perspective
- Take regular breaks (15 minutes every hour)
- Reference commercial tracks periodically
- Switch between monitors and headphones
- Listen at conversation level most of the time
- Step away and return with fresh ears for final checks
Final Checks
- Listen from another room
- Check on small speakers and earbuds
- Verify with a spectrum analyzer for overall balance
- Listen at low volume to check balance
- Test on a car stereo if possible
Quick Reference: Frequency Landmarks
Frequency | Characteristic | Common Applications |
---|---|---|
50-100 Hz | Sub bass, rumble | Kick thump, bass weight |
100-250 Hz | Bass fundamentals | Bass guitar, kick body |
250-500 Hz | Low-mids, mud | Reduce for clarity |
500-1 kHz | Body, warmth | Snare body, vocal warmth |
1-3 kHz | Presence, definition | Vocal clarity, guitar presence |
3-5 kHz | Attack, aggression | Drums attack, guitar bite |
5-8 kHz | Brightness, detail | Cymbals, vocal presence |
8-12 kHz | Air, shimmer | Vocal air, cymbal sizzle |
12-20 kHz | Sparkle, sheen | Overall mix “gloss” |
Remember: These tips are guidelines, not rules. Trust your ears above all else, and don’t be afraid to break conventions when it serves the song!