Ultimate 360 Video Production Guide: Complete Shooting, Editing & Publishing Cheatsheet

Introduction to 360 Video

360-degree video (also called omnidirectional or spherical video) is an immersive format that captures footage in every direction simultaneously. Unlike traditional video that frames a specific field of view, 360 video records the entire surrounding environment, allowing viewers to control their perspective by rotating the view in any direction during playback. This interactive experience creates a sense of presence and spatial awareness that traditional video cannot achieve, making it powerful for virtual tours, immersive storytelling, training simulations, and documentation.

Core Concepts & Terminology

Key Terms

TermDefinition
Equirectangular ProjectionThe standard 2D format for 360 videos (rectangular with 2:1 aspect ratio)
Field of View (FOV)The extent of observable world visible at any moment
MonoscopicSingle-image 360 video (no depth perception)
Stereoscopic3D 360 video with separate images for each eye, creating depth perception
StitchingThe process of joining multiple camera feeds into a seamless 360 image
NadirThe bottom point in a 360 sphere (often where the tripod appears)
ZenithThe top point in a 360 sphere
Spatial AudioSound that changes based on where the viewer is looking
Head Mounted Display (HMD)Devices like VR headsets used to view 360 content
OvercaptureShooting in 360 but outputting traditional framed video
Parallax ErrorVisual errors caused by differences in camera positions
HotspotsInteractive elements added to 360 videos

360 Video vs. VR

  • 360 Video: Pre-recorded footage where viewers can look around but not move within the space
  • Virtual Reality (VR): Interactive computer-generated environment where users can move and interact
  • Mixed Reality: Combines elements of both 360 video and VR with varying levels of interactivity

Equipment Guide

360 Cameras

Consumer Level ($200-500)

  • Insta360 One X2/One RS
  • GoPro MAX
  • Ricoh Theta X
  • Kandao QooCam 8K

Prosumer Level ($500-2,000)

  • Insta360 Pro 2
  • Kandao Obsidian GO
  • Vuze XR
  • QooCam 8K Enterprise

Professional Level ($2,000-30,000+)

  • Insta360 Titan
  • Kandao Obsidian Pro
  • Z CAM V1 Pro
  • Professional multi-camera rigs (RED, ARRI, etc.)

Essential Accessories

AccessoryPurposeRecommendations
Monopods/Selfie SticksCamera support with minimal footprintInsta360 Invisible Selfie Stick, Manfrotto Elements
TripodsStable shooting platformManfrotto 055, Benro Mach3, Insta360 Tripod
Memory CardsHigh-speed storageSanDisk Extreme Pro V30, Lexar Professional 1066x
External BatteriesExtended shooting timeAnker PowerCore, RAVPower Portable Charger
Protective CasesTransport and storagePelican Cases, GoPro Casey
VR HeadsetsPreview and review footageOculus Quest 2, HTC Vive, Valve Index
External MicrophonesBetter audio qualityZoom H3-VR, Rode Wireless GO, Ambeo VR Mic

Camera Mounting Options

  • Invisible Selfie Stick: Positioned in camera blind spot
  • Low-Profile Tripod: Minimizes visible equipment
  • Helmet/Head Mount: POV shooting
  • Vehicle Mount: Car, bike, drone attachments
  • Specialized Mounts: Bullet-time arrays, underwater housings

Pre-Production Planning

Storyboarding for 360

  • Spherical Storyboard Templates: Use specialized templates showing equirectangular grid
  • Overhead Diagrams: Plan camera and subject positioning
  • Shot List: Note camera height, movement, and action direction
  • “Hero” Direction: Identify primary viewing direction for key moments
  • Viewer Attention Guides: Plan visual or audio cues to direct attention

Location Scouting Considerations

  1. Space Assessment: Evaluate distance needed between camera and subjects
  2. Lighting Challenges: Check for extreme contrast and light sources
  3. Sound Environment: Test for echoes, ambient noise, and acoustic properties
  4. Camera Placement Options: Identify mounting points and tripod locations
  5. Power Access: Note available power sources for longer shoots
  6. Weather Concerns: Plan for wind, precipitation, and temperature effects on equipment
  7. Privacy/Permission: Secure location permissions (everything will be visible)

360 Specific Script Elements

  • Spatial Directions: Include notes on where action occurs around the sphere
  • Viewer Orientation Cues: Plan visual/audio elements to guide attention
  • Pacing Adjustments: Allow time for viewers to explore the environment
  • Blocking Notes: Detail where all crew, equipment, and subjects should position
  • Transition Planning: Design how to move between scenes effectively

Production Techniques

Camera Setup Best Practices

  • Height Placement: Position at average eye level (about 5’7″) unless stylistic choice dictates otherwise
  • Level Horizon: Use built-in or external levels to ensure straight horizon
  • Stabilization: Use gyro stabilization features when available
  • Distance from Subjects: Maintain 3-6 feet minimum from primary subjects
  • Memory Card Speed: Use V30 or faster cards to prevent dropped frames
  • Resolution Settings: Shoot in highest available resolution (typically 5.7K-8K)
  • Frame Rate Choice: 30fps standard, 60fps for action, 24fps for cinematic look
  • Stitching Preview: Use real-time stitching preview when available

Lighting for 360

TechniqueApplicationBenefit
Ambient Existing LightDocumentary, natural settingsMost natural appearance
Overhead LightingStudio, controlled environmentsHides light sources in zenith blind spot
Light Spheres/OrbsDramatic lightingCan appear as natural set elements
Hidden Light SourcesBehind objects in sceneCreates motivated light without visible sources
Practical LightsLamps, windows, fixtures in sceneRealistic motivation for illumination
HDR ShootingHigh contrast scenariosPreserves details in highlights and shadows
Gradient LightingDirectional environment lightCreates sense of space and orientation

Audio Recording

  • Spatial Audio Formats: ambisonics (1st order, 2nd order), binaural, object-based
  • Microphone Placement: Positioned with camera at ear height
  • Audio Sync Methods: Slate clap, timecode, camera audio scratch track
  • Ambience Capture: Record 1-2 minutes of room tone for each location
  • Monitoring: Use headphones to check for unwanted noise
  • Spatial Post-Production: Plan for audio that follows viewing direction
  • Voice Recording: Consider ADR for cleaner dialogue in post

Directing & Blocking

  • Actor Spacing: Position subjects in “power positions” (30°, 90°, 150°, etc. from main view)
  • Eye Contact Rules: Direct eye contact = talking to viewer
  • Movement Patterns: Use curved paths rather than straight lines towards camera
  • Camera Awareness: All actors must understand camera coverage is everywhere
  • Rehearsal Viewing: Use VR headset to check blocking during rehearsals
  • Action Staging: Avoid placing key action directly behind primary focus
  • Direction Giving: Director must be hidden or incorporated into scene

Common Shooting Mistakes to Avoid

  1. Camera Shadow: Visible shadow of camera/tripod
  2. Crew Visibility: Production team visible in shot
  3. Nadir Hole: Unpatched tripod mount area
  4. Stitch Lines: Visible seams between camera lenses
  5. Parallax Issues: Objects too close to camera causing stitching errors
  6. Inconsistent Exposure: Different brightness between lenses
  7. Shaky Movement: Too much camera motion causing viewer discomfort
  8. Hidden Action: Key events happening outside viewer’s current view

Post-Production Workflow

Stitching Process

  1. Import Footage: Load raw files from all camera lenses/cameras
  2. Calibration: Apply lens profiles and geometric corrections
  3. Alignment: Manually or automatically align overlapping areas
  4. Color Matching: Equalize color and exposure between lenses
  5. Seam Optimization: Fine-tune stitch lines for minimum visibility
  6. Stabilization: Apply horizon leveling and motion stabilization
  7. Nadir Patching: Remove or replace tripod/mount from bottom view
  8. Export Stitched Footage: Create equirectangular video files

Editing Considerations

  • Timeline Organization: Group sequences by location/scene
  • Pacing Adjustments: Allow 10-15 seconds minimum for key scenes
  • Transition Types: Cuts, fades, or specialized 360 transitions
  • Initial View Setting: Set starting orientation for each clip
  • Viewer Guidance: Add visual or audio cues to direct attention
  • Text Placement: Position titles in comfortable viewing zone
  • Continuity Checking: Review in VR headset to check flow

Visual Effects & Graphics

  • Placement Considerations: Position titles/graphics at comfortable viewing angle (20° above/below eye level)
  • 3D Space Integration: Use 3D positioning rather than flat overlays
  • Equirectangular Distortion: Account for warping in design
  • Motion Graphics: Animate elements to guide viewer attention
  • Nadir Logo Placement: Common location for branding
  • Hotspot Creation: Add interactive elements if platform supports
  • Stereo Alignment: Ensure graphics work in both left/right eyes for stereoscopic content

Color Grading

  • Uniform Adjustments: Apply changes across entire 360 sphere
  • Selective Corrections: Address specific areas with tracked power windows
  • Matching Between Cameras: Ensure consistent look across all lenses
  • HDR Considerations: Maintain realistic dynamic range
  • VR Headset Monitoring: Check colors in actual viewing environment
  • Saturation Control: Avoid over-saturation which can cause discomfort
  • Gradient Balancing: Fix any visible seams in sky/uniform areas

Recommended Software

ProcessEntry LevelProfessional
StitchingInsta360 Studio, GoPro PlayerPTGui, Mistika VR, Adobe Premiere Pro
EditingAdobe Premiere Rush, Final Cut ProAdobe Premiere Pro, DaVinci Resolve
Visual EffectsAdobe After Effects, Mocha VRNuke with CaraVR, Adobe After Effects with Skybox
Color GradingDaVinci Resolve, Premiere ProDaVinci Resolve Studio, Mistika Boutique
Audio EditingAdobe Audition, GarageBandReaper with Ambisonics plugins, Facebook 360 Spatial Workstation
All-in-One Insta360 Studio Pro, Final Cut Pro + 360° plugins

Compression & Export

Resolution Standards

PlatformRecommended ResolutionMaximum File Size
YouTube5.7K (5760×2880)128GB
Facebook4K (3840×1920)10GB
Vimeo8K (7680×3840)8GB (Pro account)
Oculus TV5.7K (5760×2880)No fixed limit
VR Headsets4K-8K depending on deviceDevice dependent

Optimal Export Settings

  • Codec: H.264 for compatibility, H.265/HEVC for higher quality
  • Bitrate: 30-60 Mbps for 4K, 60-100 Mbps for 5.7K, 100-150 Mbps for 8K
  • Frame Rate: Match source (typically 30fps, 60fps for action)
  • Format: MP4 container for broadest compatibility
  • Metadata Injection: Add spatial metadata for proper playback
  • Audio Format: AAC for stereo, Ambisonics for spatial audio
  • Keyframe Interval: Every 1-2 seconds (30-60 frames)

Metadata Requirements

  • 360 Video Flag: Spherical video designation
  • Projection Type: Equirectangular (most common)
  • Stereo Mode: None (monoscopic) or Top-Bottom/Left-Right (stereoscopic)
  • Initial Viewport: Starting orientation (heading, pitch, roll)
  • Spatial Audio Flag: Identifies audio format (ambisonics, etc.)
  • Stitching Software Info: Details on how video was processed

Distribution & Publishing

Platform Optimization

PlatformSpecial RequirementsBest Practices
YouTubeRequires spatial metadata injectionUse YouTube’s spatial media metadata injector
Facebook/InstagramAutomatic detection for 360 formatVerify proper detection after upload
VimeoManual 360 setting activationEnable “This video was shot in 360°” option
Oculus TV.mp4 format with proper metadataTest on target device before distribution
Custom WebVRJavaScript player (A-Frame, Three.js)Include fallback for non-VR browsers
VR App StoresPlatform-specific requirementsFollow developer guidelines for each store

Embedding Options

  • iFrames: YouTube/Vimeo embed codes with 360 parameters
  • Custom Players: JauntVR, Roundme, ThingLink, or Kuula
  • WebVR Frameworks: A-Frame, React 360, or Three.js
  • Native Applications: Unity or Unreal Engine for advanced experiences
  • VR Headset Platforms: Oculus TV, SteamVR, Viveport, PlayStation VR

Analytics & Viewer Data

  • Heatmaps: Visual representation of where viewers are looking
  • Viewport Tracking: Analyzing viewing patterns and engagement
  • Retention Metrics: How long viewers stay engaged with content
  • Device Statistics: What platforms are most commonly used
  • Interaction Data: How viewers engage with hotspots or interactive elements

360 Video Applications

Industry Applications

IndustryApplicationsExamples
Real EstateVirtual property tours, construction progressMatterport, Zillow 3D Home
TourismDestination marketing, hotel showcasesMarriott VR Postcards, Destination BC
EducationVirtual field trips, training simulationsGoogle Expeditions, Unimersiv
HealthcareMedical training, therapeutic applicationsAccuVein, VR therapy for PTSD
JournalismImmersive reporting, documentariesNYT VR, Within documentaries
EntertainmentConcerts, sports events, behind-the-scenesLive Nation concerts, NBA VR broadcasts
RetailVirtual showrooms, product demonstrationsIKEA VR, North Face VR experiences
ArchitectureBuilding walkthroughs, design visualizationIrisVR, Enscape

Storytelling Approaches

  • Observer Experience: Viewer as invisible witness to events
  • Participant Role: Addressing viewer directly as character
  • Guided Tours: Narrator leading viewer through environment
  • Multi-perspective Narratives: Different viewpoints of same event
  • Branching Narratives: Interactive storytelling with choices
  • Documentary Immersion: Real-world environments and events
  • Abstract Experiences: Artistic and experimental approaches

Creative Best Practices

Composition Guidelines

  • Rule of Thirds in 360: Apply to primary field of view
  • Leading Lines: Use environmental elements to guide attention
  • Depth Layering: Foreground, midground, background elements
  • Quadrant Planning: Design interesting elements for all four quadrants
  • Visual Hierarchy: Create emphasis through size, color, movement
  • Horizon Placement: Keep level unless intentional artistic choice
  • Camera Height: Eye level creates natural perspective

Movement Techniques

TechniqueBest UseConsiderations
Static PlacementScenic views, interviewsStable tripod required
Dolly MoveSmooth linear movementKeep speed slow and consistent
OrbitCircling around subjectMaintain constant distance
Crane/ElevatorVertical movementGradual to prevent discomfort
Follow ShotMoving with subjectStabilization essential
Drone FlightAerial perspectivesModerate speed, gradual turns
Time-lapseEnvironmental changesRock-solid stabilization

Comfort & Accessibility

  • Stable Horizon: Maintain level horizon to prevent discomfort
  • Movement Speed: Keep camera movements slow and steady
  • Shot Duration: 20-40 seconds optimal for static shots
  • Transition Design: Smooth transitions between scenes
  • Viewer Control: Allow user to control pace when possible
  • Reduced Motion Options: Provide static alternatives
  • Clear Audio Cues: Help orient viewers through sound
  • Subtitles/Captions: Position in comfortable viewing area

Common Challenges & Solutions

Technical Issues

ProblemSolution
Visible Stitch LinesAvoid high contrast areas at stitch points; use manual stitching adjustments
Nadir Hole/TripodUse nadir patch tools or logo placement; use zenith-only export for some applications
OverheatingSchedule cooling breaks; use external power; shoot in cooler conditions
Storage LimitationsBring multiple high-capacity cards; use portable backup solution
Battery LifeCarry multiple batteries; use external power banks when possible
Lens Flare/DirtUse lens hood when possible; clean lenses frequently
Rolling ShutterUse cameras with global shutter; minimize fast movement

Creative Challenges

ChallengeApproach
Directing AttentionUse sound, lighting, movement, or guide characters
Hiding CrewPosition behind objects; incorporate into scene; use remote operation
Scene TransitionsFade through black; use creative wipes; match cut between similar elements
Lighting EquipmentHide lights behind set elements; use practical sources; position in stitch lines
Script AdaptationRethink traditional coverage; plan for spatial storytelling
Performance DirectionAllow actors to perform entire scenes; consider 360° blocking
Viewer DisorientationProvide visual anchors; maintain consistent edit rhythm

Resources for Further Learning

Books

  • “Virtual Reality Filmmaking” by Celine Tricart
  • “The VR Book: Human-Centered Design for Virtual Reality” by Jason Jerald
  • “Storytelling for Virtual Reality” by John Bucher

Online Courses

  • LinkedIn Learning: 360 Video Production courses
  • Udemy: VR Filmmaking Masterclass
  • FutureLearn: Introduction to Immersive Storytelling
  • VR Filmmaking on Coursera

Communities

  • Oculus Filmmakers Facebook Group
  • Immersive Shooter Community
  • VR/AR Association
  • Vimeo 360 Video School

Software Tutorials

  • Adobe: Premiere Pro 360 Video Editing
  • Insta360 University
  • YouTube Creator Academy: VR and 360 video
  • Unity Learn: Interactive 360 Content

Getting Started Checklist

First 360 Video Project

  1. Plan Your Shoot

    • Choose a simple, controlled environment
    • Create a basic shot list with single primary subject
    • Plan for static camera placement
  2. Equipment Setup

    • Charge all batteries and format memory cards
    • Test camera in advance
    • Set resolution to at least 4K
    • Configure for standard frame rate (30fps)
  3. On Location

    • Mount camera on stable tripod at eye level
    • Ensure horizon is level
    • Position camera 4-5 feet from main subject
    • Hide or remove yourself from scene
  4. Record Test Footage

    • Shoot 30-second test clip
    • Review on mobile device if possible
    • Check stitch lines and exposure
  5. Shoot Primary Content

    • Record 3-5 minute maximum for first project
    • Maintain good audio levels
    • Allow extra time at beginning/end of clips
  6. Basic Post-Production

    • Import and stitch footage using camera’s software
    • Create simple edit with minimal transitions
    • Add basic titles if desired
    • Export at 4K resolution using recommended settings
  7. Publishing

    • Upload to YouTube as 360 video
    • Verify proper 360 playback
    • Share link for viewing on mobile devices or headsets

Remember that 360 video production involves a learning curve. Start with simple projects and gradually increase complexity as you master the basics of this immersive medium.

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